![]() ![]() It has four trade routes going southeast, northeast, north, and northwest. In my example below, City C is at the edge of the floodplain of the river to its southeast. When you blow up the map to the size you want to see, you can fill in the detail of the terrain. Just remember that cities are the exception, not the rule. For cities founded by outsiders, you can design it as you wish. It would be a good idea when designing your own cities to think of what they would look like if they grew from a small village. Most people in pre-industrial societies did not live in cities, but on farms, in villages, or even small towns. ![]() Richardprins, CC0, via Wikimedia Commons.The largest, like Rome at the height of the empire, were up to 5km (2400 hectares or 6177 acres). ![]() That corresponds to 100-400 hectares or about 250-1000 acres. Most pre-industrial cities were no more than 1km to 2km across. In any case, you’ll have to shrink the dot to a reasonable size. You might have to move the now-gigantic dot.Ĭity C of Pancirclea. When I blow my own map up, I find the tiny dot on the continent map is now more than 20km across. The first thing you’ll need to do is adjust the size of the elements on the map. If you have access to a full blown professional drawing program, by all means, use it. It’s free and works remarkably like Adobe Illustrator. You will use this as a template for drawing more detail. Past it into the graphics program and expand it to show the area you want for your city map. In order to stay as close to your original map as possible, clip a bit of your continent map where your city is placed. In my last article, we looked at where cities were placed. The terrain of your fantasy city is dependent on the world or continent map you drew. You will need detail for the specific settings, but for the most part, as long as you have an idea of where the major landmarks your characters might interact with, it should be good enough. When you are designing fantasy cities for your story or game, you don’t need that much detail. For this reason, I never really finish most of my maps. I could create shortcuts, but I want to know where all the streets and alleys are as well as all the major buildings. I have to admit, I love designing fantasy cities, but drawing city maps takes so much time. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |